[Cam_backseat]
FOV=1.029744
Near=0.001000
Pos=-0.003060 0.564898 -1.085375
Target=-0.003060 0.763217 -3.426672
Up=-0.000000 0.052561 0.998618

[Cam_bonnet]
FOV = 1.308997
Near = 0.056100
Pos = 0.000000 0.750089 -2.905739
Target = 0.000000 0.596829 -5.661028
Up = 0.000000 1.000000 0.000000

[Cam_bonnet2]
FOV = 1.308997
Near = 0.150000
Pos = 0.000000 0.944092 -1.183130
Target = 0.000000 0.944092 -4.846931
Up = 0.000000 1.000000 0.000000

[Cam_external]
FOV = 1.308997
Near = 0.001000
Pos = -0.000000 2.245016 2.715156
Target = 0.000000 0.591906 -1.044462
Up = 0.000000 1.000000 0.000000

[Cam_internal]
FOV=1.047198
Near=0.100000
Pos=0.257904 0.887231 -0.931491
Target=0.257904 0.816193 -3.503208
Up=-0.000000 0.082772 0.996569

[Plane_body]
FaceBlock0_Material = null
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[Plane_deepshadow]
Predicate = NotUsed
Switch = false
SwitchBox = light

[Point_Center]
Normal = -0.000000 1.000000 0.000000
Pos = 0.000000 0.607334 -0.968341

[Point_antenna_02]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.235049 -0.871659

[Point_antenna_03]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.301357 -0.871656

[Point_antenna_04]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.364549 -0.871905

[Point_antenna_01]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.164176 -0.870374

[Point_antenna_07]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.297351 -0.395736

[Point_antenna_08]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.389714 -0.375165

[Point_antenna_06]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.203751 -0.420430

[Point_antenna_05]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.120427 -0.440648

[Point_blowoff]
Normal = 0.000000 0.000000 1.000000
Pos = -0.000000 0.574501 -2.742890

[Point_dirtspray_lb]
Normal = 0.000000 0.000000 1.000000
Pos = 0.969180 -0.117792 0.000002

[Point_dirtspray_lf]
Normal = 0.000000 0.000000 1.000000
Pos = 0.969180 -0.117792 -2.448734

[Point_dirtspray_rb]
Normal = -0.000000 0.000000 1.000000
Pos = -0.969180 -0.117792 0.000062

[Point_dirtspray_rf]
Normal = -0.000000 0.000000 1.000000
Pos = -0.969180 -0.117792 -2.448674

[Point_drivercambase]
Normal = 0.000000 1.000000 0.000000
Pos = 0.358626 0.732086 0.072919

[Point_lightcone_b]
Normal = -0.000000 1.000000 -0.000000
Pos = 0.000001 0.000000 1.182076

[Point_wing_r]
Normal=0.999995 -0.000000 0.000000
Pos=-0.548771 1.030355 0.897669

[Point_wing_l]
Normal=-0.999995 -0.000000 -0.000001
Pos=0.548771 1.030355 0.897671

[Point_light_rf]
Normal=0.005932 -0.000000 -0.999976
Pos=-0.649644 0.515155 -2.853951

[Point_light_lf]
Normal=-0.008936 -0.000000 -0.999953
Pos=0.651285 0.515155 -2.854442

[Point_turbo]
Normal=-0.000000 1.000000 0.000000
Pos=-0.000000 0.564701 -2.108288

[Point_blowoff]
Normal=-0.000000 1.000000 0.000000
Pos=-0.000000 0.597980 -2.618726

[Point_engine]
Normal=-0.000000 1.000000 0.000000
Pos=-0.000000 0.562634 -2.651709

[Point_gearbox]
Normal=1.000000 -0.000000 0.000000
Pos=0.000000 0.215009 -1.340882

[Point_light_reverse_lb]
Normal=0.210754 0.000000 0.977531
Pos=0.586218 0.589940 0.890652

[Point_light_reverse_rb]
Normal=-0.210760 0.000000 0.977530
Pos=-0.585874 0.586608 0.901209

[Point_light_lb]
Normal=0.340429 0.000000 0.940263
Pos=0.583148 0.589169 0.889509

[Point_light_rb]
Normal=-0.340426 0.000000 0.940264
Pos=-0.582363 0.586670 0.902781

[Point_bumperlight_rf]
Normal=-0.325017 -0.000000 -0.945701
Pos=-0.682492 0.293065 -3.240461

[Point_bumperlight_lf]
Normal=0.325922 -0.000000 -0.945389
Pos=0.683728 0.293065 -3.250291

[Point_light_brake_lb]
Normal=0.334002 0.000000 0.942564
Pos=0.582414 0.590840 0.891273

[Point_light_brake_rb]
Normal=-0.334001 0.000000 0.942565
Pos=-0.583076 0.587507 0.902535

[Point_exhaust1]
Normal=1.000000 -0.000000 0.000000
Pos=-0.060659 0.120422 1.099734

[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=0.059137 0.108578 1.103888

[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPlastic
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bolts]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lf]
Predicate=off
Switch=True
SwitchBox=brake_lb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarTextureNoDirt

[e_brakedisc_lf_lit]
Predicate=on
Switch=True
SwitchBox=brake_lb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarLight

[e_brakedisc_rf]
Predicate=off
Switch=True
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarTextureNoDirt

[e_brakedisc_rf_lit]
Predicate=on
Switch=True
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarLight

[e_brakedisc_rb]
Predicate=off
Switch=True
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarTextureNoDirt

[e_brakedisc_rb_lit]
Predicate=on
Switch=True
SwitchBox=brake_rb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarLight

[e_brakedisc_lb]
Predicate=off
Switch=True
SwitchBox=brake_lb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarTextureNoDirt

[e_brakedisc_lb_lit]
Predicate=on
Switch=True
SwitchBox=brake_lb
FaceBlock0_Material=external dynamic::tire
FaceBlock0_Shader=CarLight

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumpervents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumpervents_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light


[e_door_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_exhaust]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_lf]
FaceBlock0_Material = external dynamic::CarPaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::CarPaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::CarPaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::CarPaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_lightglass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = lightglass_lb

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = true
SwitchBox = lightglass_lf

[e_lightglass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = false
SwitchBox = lightglass_rb

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = true
SwitchBox = lightglass_rf

[e_mirror_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mudflap_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_sparewheel_gravel]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_gravel]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_snow]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
FaceBlock0_Material = external dynamic::tire1
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock0_Material = external dynamic::tire4
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external dynamic::tire4
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::tire
FaceBlock0_Shader= CarTire
FaceBlock1_Material= external invisible
FaceBlock1_Shader= Invisible
FaceBlock2_Material= external dynamic::tire
FaceBlock2_Shader= CarPaint
FaceBlock3_Material= external invisible
FaceBlock3_Shader= Invisible


[e_wheel_tarmac_rf]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::tire
FaceBlock0_Shader= CarTire
FaceBlock1_Material= external invisible
FaceBlock1_Shader= Invisible
FaceBlock2_Material= external dynamic::tire
FaceBlock2_Shader= CarPaint
FaceBlock3_Material= external invisible
FaceBlock3_Shader= Invisible

[e_wheel_tarmac_lb]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::tire
FaceBlock0_Shader= CarTire
FaceBlock1_Material= external invisible
FaceBlock1_Shader= Invisible
FaceBlock2_Material= external dynamic::tire
FaceBlock2_Shader= CarPaint
FaceBlock3_Material= external invisible
FaceBlock3_Shader= Invisible

[e_wheel_tarmac_rb]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::tire
FaceBlock0_Shader= CarTire
FaceBlock1_Material= external invisible
FaceBlock1_Shader= Invisible
FaceBlock2_Material= external dynamic::tire
FaceBlock2_Shader= CarPaint
FaceBlock3_Material= external invisible
FaceBlock3_Shader= Invisible

[e_wheelgrunk_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightbumpers_lf]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::carpaint
FaceBlock0_Shader= CarPaint

[e_lightbumpersglass_rf]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external transparent::carpaint
FaceBlock0_Shader= CarGlass

[e_lightbumpers_lf_lit]
Predicate= true
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::carpaint
FaceBlock0_Shader= CarGlass

[e_lightbumpers_rf]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::carpaint
FaceBlock0_Shader=CarLight

[e_i_body]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external dynamic::tire1
FaceBlock0_Shader=CarPlastic

[e_gril_f]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarTextureNoDirt

[e_gril_b]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=external transparent::carpaint
FaceBlock0_Shader=CarPlastic

[i_e_body]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal::carpaint
FaceBlock0_Shader=CarPaint
FaceBlock1_Material=external::tire
FaceBlock1_Shader=CarPlastic

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarPlastic
FaceBlock1_Material = internal::carpaint
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = internal::carpaint
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = internal::tire
FaceBlock3_Shader = CarTextureNoDirt
FaceBlock4_Material = internal::tire
FaceBlock4_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet]
Predicate=NotUsed
Switch=false
SwitchBox=light
FaceBlock0_Material=internal::carpaint
FaceBlock0_Shader=CarPaint

[i_bumper_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_f]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPlastic
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = internal::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPlastic
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = internal::tire
FaceBlock2_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_intakeroof]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_b]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rf]
FaceBlock0_Material = internal transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wing]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_window_f]
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
FaceBlock0_Material = 11 - Default
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_lb]
FaceBlock0_Material= external dynamic::tire4
FaceBlock0_Shader= CarLight
Predicate= off
Switch= true
SwitchBox= brake_lb
[e_light_brake_rb]
FaceBlock0_Material= external dynamic::tire4
FaceBlock0_Shader= CarLight
Predicate= off
Switch= true
SwitchBox= brake_rb
[e_bumperlight_l]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::carpaint
FaceBlock0_Shader= CarLight
[e_bumperlight_r]
Predicate= NotUsed
Switch= false
SwitchBox= light
FaceBlock0_Material= external dynamic::carpaint
FaceBlock0_Shader= CarLight

[e_light_brakeonly_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brakeonly_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[Point_light_bon1]
Normal=-0.114192 -0.000000 -0.993451
Pos=-0.353337 0.417520 -3.582450

[Point_light_bon2]
Normal=-0.114192 -0.000000 -0.993451
Pos=-0.136294 0.550896 -3.585772

[Point_light_bon3]
Normal=-0.114192 -0.000000 -0.993451
Pos=0.139427 0.541466 -3.586878

[Point_light_bon4]
Normal=-0.114192 -0.000000 -0.993451
Pos=0.369165 0.419573 -3.582450

[e_light_ramp]
Predicate= NotUsed
Switch= true
SwitchBox= light
FaceBlock0_Material= external dynamic::tire2
FaceBlock0_Shader= CarPaint

[e_light_bon]
Predicate= NotUsed
Switch= true
SwitchBox= light
FaceBlock0_Material= external dynamic::tire2
FaceBlock0_Shader= CarGlass

[e_light_bon_lit]
Predicate= false
Switch= true
SwitchBox= light
FaceBlock0_Material= external dynamic::tire2
FaceBlock0_Shader= CarGlass

[e_lightglass_bonn]
Predicate= NotUsed
Switch= true
SwitchBox= light
FaceBlock0_Material= external transparent::carpaint
FaceBlock0_Shader= CarGlass

[i_light_ramp]
Predicate= NotUsed
Switch= true
SwitchBox= light
FaceBlock0_Material= external dynamic::tire2
FaceBlock0_Shader= CarPaint

[Point_light_bon1]
Normal=-0.114192 -0.000000 -0.993451
Pos=-0.288060 -0.001375 -0.291732

[Point_light_bon2]
Normal=-0.114192 -0.000000 -0.993451
Pos=-0.098365 -0.001234 -0.296551

[Point_light_bon3]
Normal=-0.114192 -0.000000 -0.993451
Pos=0.098790 -0.003357 -0.294141

[Point_light_bon4]
Normal=-0.114192 -0.000000 -0.993451
Pos=0.281298 -0.002018 -0.289322

[Point_light_bon5]
Normal=-0.114192 -0.000000 -0.993451
Pos=-0.630406 -0.235479 -0.235794

[Point_light_bon6]
Normal=-0.114192 -0.000000 -0.993451
Pos=0.652770 -0.237487 -0.220840

[e_light_mb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

